
Instead, it's not very easy to discern what weaknesses your enemy may have, when he or she may be susceptible to certain attacks, and so on. Though they're significantly more difficult than most of the other battles, that's not because you're having an interesting, balanced fight. The boss fights feel out of place with the rest of the action. As the bulk of your missions are about hunting down Jedi, the game's battles pit you against a fighter with many of the same moves that you have. The combat issues culminate in the game's boss fights.

Most of the button presses for Force attacks and melee combos are well-designed, but it's a little surprising to see how technical some of the moves get, especially when you only really need a few basic attacks to get through the game. So you can bust out a lighting combo or two, use Force push to bounce an enemy into the air for juggle combos, and so on. In addition to a basic four-hit combo that you get by just mashing the attack button, you can also unlock different branching attacks that add a little Force power to your strikes. The melee combat is more sophisticated than you'd expect out of a game like this, but you only really need to rely on a handful of basic attacks to succeed. At various points in the game you find yourself completely surrounded by enemies that block or avoid most of your Force powers, which instead makes you rely on your lightsaber. Things go from easy to frustratingly difficult and back again at the blink of an eye.


The biggest problem with The Force Unleashed is its erratic pacing. After that, the pace picks up in a big way, and you'll be too busy being surrounded and maimed by enemies to slowly use your telekinesis powers to do the damage.

Unfortunately, you can only really get away with that sort of slow play for the first two missions.
